Class Index
A Bitmap represents an Image, Canvas, or Video in the display list.
Displays frames or sequences of frames from a sprite sheet image.
DisplayObject is the base class for all display classes in the CanvasDisplay library.
Encapsulates the properties required to define a shadow to apply to a DisplayObject via it's .shadow property.
A Shape instance encapsulates a set of vector drawing instructions so they can be rendered to the stage.
Sprites are nestable display lists that allow you to work with compound display elements.
A stage is the root level Sprite for a display list.
Provides a centralized tick or heartbeat.
Global utility for generating sequential unique ID numbers.