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init — Event in class com.gskinner.motion.GTween
Dispatched when a tween copies its initial properties and starts tweening.
init — Event in class com.gskinner.motion.GTweeny
Dispatched when a tween copies its initial properties and starts tweening.
invalidate() — Method in class com.gskinner.motion.GTween
Invalidate forces the tween to repopulate all of the initial properties from the target object, and start playing if autoplay is set to true.
invalidate() — Method in class com.gskinner.motion.GTweeny
Invalidate forces the tween to repopulate all of the initial properties from the target object, and start playing if autoplay is set to true.
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