Commands

QuickOpen

Quick access to recent files. QuickOpen pops up a dialog with all the recent files, for single-click access. For optimal use, bind a keyboard shortcut to this command. Read the blog post Download this command

QuickOpenImport

Similar to OpenBoundClasses, the QuickOpenImport opens a class path which is entered into a text field. Read the blog post Download this command

Find in Library

Select an item in the library from an instance on stage. If you have "Open Bound Classes (below) installed, it will run it once the library item is selected. Read the blog post Download this command

Create GraphicButton

The GraphicButton class is an easy solution to a multi-state movieclip/button. Simply create a symbol, add frames such as "up", "down", "enabled", etc, and the GraphicButton class handles all the functionality.

This extension creates and formats a symbol into a GraphicButton from an instance on stage. Layers, stopframes and frameLabels are created, and the com.gskinner.controls.GraphicButton linkage is set to the symbol. The GraphicButton class is included in the MXP, and optionally copied relative to your FLA. Read the blog post Download this command

Open Bound Classes

Open a class or classes bound to selected symbols in the library. This is a powerful extension when bound to a keyboard shortcut. Read the blog post Download this command

Set up for Preloading

Set up an FLA for internal preloading. Creates asset frames and turns off "Export in first frame" on all symbols. Bonus addition: Adds all sounds to assets layer for proper sound preloading. Read the blog post Download this command