Posted on April 1, 2005 by Grant SkinnerThe Puki have landed! My latest “experimental” venture was into the land of 3D, which is an area I haven’t explored much in the past. What started with an abstract concept to create a set of 3d classes, and render a view of a tunnel, has blossomed into a full featured 3d game, the first of its kind (first person shooter) that I am aware of in Flash. With help from my team (lots of beta testing, especially since the highscores went in), I have pretty much finished the game, and am releasing it now as a beta. Click any of the screenshots below to play it, and please leave any feedback or bugs in the comments below. This is the first full game we’ve built purely for the fun of it (ie. non-commercial) at gskinner.com, and we’re all excited to hear what you think. Be sure to read the tips at the beginning of each level, they have some good info. And keep your eyes peeled for easter eggs (a few days late for easter, but there nonetheless).
main screen in game
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173 Comments
Just amazing!
I can't believe you actually made a 3D engine for flash, it's great... and the game itself is awesome!
Congratulations!
PD: How many levels does it have?
Regards
Posted by: Pablo Costantini on Apr 1, 2005 9:23am URL: http://www.luminicbox.com
GREAT work Grant :) I love that you can shoot their feet (and they bleed from the feet) and shoot their head (and they bleed from their head). Nice attention to details.
Posted by: Josh Dura on Apr 1, 2005 9:33am URL: http://www.joshdura.com
And waht about GLIC ???
Posted by: 1stPixel on Apr 1, 2005 9:37am URL: http://www.pixelficker.com
Really good game, never passed from 3level hehehe, it's my goal this weekend
Posted by: Igor Costa on Apr 1, 2005 9:39am URL: http://www.igorcosta.com
This game is awesome. What is the performance like in "full-screen" mode?
Posted by: DanD on Apr 1, 2005 10:12am URL: http://www.digitaria.com
Awesome...Great...Speechless...
Posted by: Sarge on Apr 1, 2005 11:30am URL: http://www.pixelfumes.com/blog
Very well made - runs fast and smooth..
A little difficult to control at times, especially when it sometimes accellerates without reason.
Any news about Glic?
Posted by: C&K on Apr 1, 2005 12:33pm URL: http://www.newmediastyle.com
Everyone: Thanks for the great feedback!
Pablo: There are a total of 12 levels, including 3 bonus levels. I personally haven't been able to beat it yet (I keep dying on the last level) - but it is possible.
Josh: Thanks. Randy & Phil here said I was a sicko for adding the head-shots... nice to see I'm not the only one. :)
1stPixel: See the next blog post.
DanD: Terrible. Seriously.
C&K: It only accelerates for three reasons in a level: you pressed the w key, you picked up a boost item (green arrow pointing up), or you got to the end of the level (at which point it will zoom to the end of the tunnel).
Posted by: Grant Skinner on Apr 1, 2005 1:59pm URL: http://gskinner.com/
Wowwww this is sweet coolest flash game i have ever played nice to see a professional looking flash game
Posted by: ben on Apr 1, 2005 6:46pm
Hi,
The game is pretty good. Its a pretty good interesting game.
Posted by: DesiChokra on Apr 2, 2005 12:23am
I don't like the lack of continues. I think it should have some kind of continuing and cheats. Other than that, I find it awesome.
Posted by: Bob on Apr 2, 2005 1:16pm
I love the game. The weird controls bother me, using w-s-a-d. Maybe the arrow keys? I don't know, it threw it off for me.
Posted by: Mary on Apr 2, 2005 5:31pm
It should use both arrow keys and WSAD.
Posted by: Jason on Apr 3, 2005 12:25am
Hey ever heard of color?
Your psuedo washed out artsy craftsy is so
yesterday.
F- for presentation, A+ for concept and
moxie.
Posted by: Boof Googer on Apr 3, 2005 8:03am
Excellent game; many wasted hours of fun, but I also find the w-a-s-d controls very awkward.
And btw, [b]boof googer[/b], how many games have YOU written lately?
Posted by: sparky on Apr 3, 2005 8:44am
Extremely addictive. I haven't been able to get beyond the level where the UFOs first appear (5?).
I also find the controls a little off-- AWSD works for me, but "Shift" to crouch does not. I keep hitting Caps Lock or Ctrl by mistake and missing out on the goodies.
Great fun!
Posted by: rv on Apr 3, 2005 9:58am
Sighhh...as always, so much empty raving and crack-licking, so little actual commentary of substance.
Good idea and decent presentation. The two huge problems: cursor movement is not nearly smooth enough, and not being able to see much of anything is really annoying. Much more of a miss than a hit unless those two things change.
Posted by: SK on Apr 3, 2005 10:44am
Thanks to everyone for the comments. I have uploaded a slightly revised version of the game that increases the contrast a fair amount, while retaining the original "plastic" feel that we were going for. You may have to clear your cache to see it. It's a little tricky getting the light motif to work across a full spectrum of monitors without it becoming hard to see or looking "washed out".
We tried our best on the controls, but if someone has suggestions for an alternate control set (ie. one that can support an easily accessible crouch and shield button - arrow keys won't do that), we'll certainly consider supporting it.
And if you really want to up the contrast, try typing "oldskool" at the title screen. :)
Posted by: Grant Skinner on Apr 3, 2005 12:58pm URL: http://gskinner.com/
Why is there no 'invert mouse' mode? I find it bloody hard to play! Other than that, lovely game. It's a pleasure to play. Really stress relieving.
Posted by: jonathan on Apr 3, 2005 2:14pm URL: http://none
I love this game...except the controls. Using the "shift" key to crouch gives me a cramp...so that's my one bit of feedback: Make the key controls user-modifiable. Other than that, this game kicks ass and has totally got me addicted. Awesome!!!!!
Posted by: Carmody on Apr 3, 2005 2:32pm URL: http://www.aircapitalsuperstore.com
Its a fun game, but currently pressing tab highlights objects on the screen. Its quite possible to cheat by pressing tab then space constantly. You'll automatically shoot anything. I forget how, but I have seen in games before that that can be turned off. You may want to.
Posted by: Rachel on Apr 3, 2005 9:35pm
I found that the overheat became very annoying in later levels where their were more ship.
Posted by: Chris on Apr 3, 2005 10:34pm
It didn't fully work in Firefox until I installed the latest Flash plugin. Showed start screen, help screen and highscores, but didn't play. I suggest you add a version check and a link to download the latest Flash plugin.
Posted by: Wilba on Apr 3, 2005 11:10pm
/sign on the invert mouse option.
I keep going up for down, and going up instead. LOL.
Posted by: lvangundy on Apr 4, 2005 7:13am
There should be a powerup for making the gun able to shoot more before overheating.
Posted by: DS on Apr 4, 2005 1:06pm
DS: There is. It looks like a blue triangle. Your gun lasts 3x as long or so.
Posted by: Lanny on Apr 4, 2005 1:38pm
You need to add a pause button. That would make playing at work much easier.
Posted by: Deadtired78 on Apr 4, 2005 2:41pm
Great game from what I've been able to play. Unfortuantely I'm left handed (meaning I use my mouse in my left hand) and it's virtually impossible for me to play with the direction keys tied to WASD.
I would very much like to see support that allows you to use your arrow keys instead of the WASD keys. I think I would play the game almost non stop if that were to happen hehe.
Keep up the good work !
Posted by: Bwkenobi on Apr 4, 2005 4:55pm
Great game.
As for controls, not sure if it can be done, but making them user modifiable would be a big plus. If that can't be done, I use:
q,w,e,s with caps lock instead of shift. Space still works fine. It's much more comfortable.
Other than that, I love it.
Posted by: Frank on Apr 4, 2005 9:51pm
I like the game.Lots of fun.I use a track ball mouse and it works great with that.Wish it did have some color but its fine black and white.Keep up the great job.
Posted by: Dirtball on Apr 4, 2005 10:37pm URL: http://www.dirtballsworld.net/
The overheating is really annoying on the later levels. It's really what kills you, and that's plain stupid. You should be allowed to fire a lot more than currently, before overheating.
Posted by: DX on Apr 5, 2005 9:49am
Oh, and include the interface elements in the instructions. Is that bar on the right the shield? Why can't I sometimes use the shield even when there's still some left on that bar?
Posted by: DX on Apr 5, 2005 9:51am
One last thing: the hit detection (on the airbornes and forcefield lamps, mainly) is poor.
Posted by: DX on Apr 5, 2005 1:36pm
Great game wish it had a little color but thats ok Its just fine.I use a track ball mouse.Works great
Posted by: Dirtball on Apr 5, 2005 5:06pm URL: http://www.dirtballsworld.net/
Unfortunately, we won't be supporting inverted aiming any time soon. I'll consider adding support to change your key controls though.
The tabbing cheat should be fully disabled now (I hope). Please let me know if anyone is still able to cheat this way.
I'll probably add some more info in the instructions.
Posted by: Grant Skinner on Apr 6, 2005 12:31pm URL: http://gskinner.com/
Once this thing goes out of what you consider beta, you should reset the high scores. It's obvious that most of the highest ones were done with cheating (that tab thing, most likely).
Posted by: fred on Apr 6, 2005 5:28pm
Nice and fluid. I like the feel of the game.
I'm having a hard time with the controls. It's difficult to get to the SHIFT key in time to crouch and grab items. If I weren't being pushed down the hallway it would be easier. If S let you actually backup...
Even after playing to level 6 I'm not sure I understand the information display. I thought that the vertical blue bar indicated the amout of sheild power I had left, but after watching it, I'm not sure that's the case. Also, I don't understand the brown bar across the bottom. I suspect that it represents health, but from a user interface point of view, I'd expect health to be red. Also, it seems to drop even when I'm not being attacked by anything.
I need more feedback when I manage to shoot the forcefield buttons. I have to play with my sound down, so I can't easily tell that I've scored a hit on anything except the Pikus.\
Actually, more feedback in general. It's hard to notice when you have taken damage because only the borders of the screen turn reddish, and I'm concentrating on the Pikus flying at me. It's hard to tell if I've used my sheild. Is there a faint blue shimmer on the screen? I still haven't figured out how the sheild works because, again, there's too much to concentrate on with the Pikus coming at me to notice things happening in the peripheral. You might even want to move the information bars into the game screen itself. I can't look away long enough to get any information from them.
Lastly, picking up the items is a real chore and makes the game frustrating. Having to remember to reach over with my pinky to hit the SHIFT key in order to pick something up just doesn't work for me.
As for bugs:
Maybe this isn't a bug, but if you run towards a Piku and wait for it to spring, then hit S, it will fall short of you and sort of disappear.
Posted by: Troy on Apr 6, 2005 7:32pm URL: http://textheavy.com
Fun game. The fact that you have to jink almost as as much as shoot once you get to level 5 or 6 keeps it fun (although the marathon level...whew!).
Besides the oft repeated suggestion of configurable keys, I'd also suggest putting up pictures of the powerups in the instructions, and a description of what they do. Either that, or point people towards the concept art. Concept art is not an intuitive place to learn the game.
Posted by: Jason_Miao on Apr 7, 2005 12:05am
I would just like to respond fred:
You are partially correct some of the highscores were most likely obtained using the tab cheat, I did reach my current highscore legitametly..
We removed a couple of highscores we assumed were cheaters (and a couple of my own, that I got using the tab cheat) and will continue todo so as new cheats are discovered.
If you know how the game works, and how points are awarded it is possible to reach the highscores that are listed legitemetly.
Posted by: Ryan Matsikas on Apr 7, 2005 11:09am URL: http://www.gskinner.com
There is a minor bug in which the randomly spawning rectangular blocks on either side of the tunnel spawn inside one another.
Posted by: Dave on Apr 7, 2005 3:00pm
er.. follow the URL for a screenshot.
Posted by: Dave on Apr 7, 2005 3:02pm URL: http://www.boomspeed.com/oronelkis/bug.gif
Please add pause and arrow key alternative controls. Very hard to play with laptop mouse (Left handed).
Posted by: Arthur on Apr 7, 2005 11:05pm
I don't like how it automatically goes to the next level in the screen between levels. I think that moving the mouse should get rid of that countdown.
Posted by: Person on Apr 8, 2005 2:20am
Cool one, nice thing shoot cutelittle things, but i cant pick up the spheres evene i crouch so i shoot them :)
Posted by: MoXoN on Apr 9, 2005 9:37am
Very nice game :)
For the controls:
Why not use some controls above the space bar and then use the space bar shield, like it is now..?
I use Azerty (European version of Qwerty, but if the controls change, i'll find the right keys =))
Good job!
Posted by: Beno on Apr 10, 2005 12:34pm
Hey Man,
Well done on the game. I have found a new game to entertain me when that random need-to-play a video game boredom sets in, but not enough so to want to play a full length game such as HL2 or BG or whatever else I have lining my shelves. So thanks for that and, to return the favor... constructive criticism: DO NOT put in cheats as some "gamer" posted earlier and no freaking continues. Keep that. The wasd scheme is good, but the [shift] and [space] controls need work. Try switching them to Q and E so the left hand can stay on the movement keys. Maybe, also, to switch it up a bit, toss in a right-click to throw a grenade. Or use right click to crouch. Also, up the contrast a bit. I played the game once and got to lvl 3 and then read the board and tried Oldskool and got a High Score. It makes a big difference.
Anyway, good job. Keep it up.
James M
Posted by: James M on Apr 10, 2005 1:51pm
Fucking amazing!!! like...WOW! and he is so cute and adowable i wanna eat im alll up >_
Posted by: Little misseh on Apr 10, 2005 4:36pm URL: http://www.faceparty.com/little_misseh
Gr8 game, the keys are even more trouble on an azerty keyboard (I am belgian ;)) Why not arrows/left ctrl/left shift ?
Cheers
Posted by: pim on Apr 11, 2005 12:30pm URL: http://cfpim.blogspot.com
Incredible game, although sometimes very difficult to see clearly for those of us who need glasses.
Posted by: samarkand on Apr 11, 2005 1:37pm
good controls and very enjoyable play. difficult to see distances but fun. only wish that I could pause the game or atleast have a code to jump back to the level I got to last time.
Posted by: dan on Apr 13, 2005 1:42pm
this is my second time playing. i like it.
Posted by: karl on Apr 13, 2005 6:24pm
Just a suggestion, but perhaps you should add a volume option.
I'd really like to play it with my own music playing in the background, but the game's music interferes.
Posted by: Alex on Apr 13, 2005 10:47pm
Great game.
A friend of mine at work (Duffy) showed me this game and we have been battling and trash-talking here at the office about who's highest on the scores list.
If they ever make Puki an olympic event, sign me up.
Thanks fo making such an enjoyable game.
Finneal
Posted by: Finneal on Apr 14, 2005 8:16am
really a very nice game! only things i don't like is the mouse pointer, something more like the classical crosshair as it appears in oldskool mode would make aiming easier and the lack of pause. nevertheless, it's really a very good one!
Posted by: tnf on Apr 14, 2005 9:13am
I like thike this game...
bye byea
Posted by: treeda on Apr 14, 2005 2:19pm
muyt bueno
Posted by: carlos on Apr 18, 2005 9:07pm
this is a LOT out of topic .. just for your general knowledge
You know... when you meet a person of a different race, who can speak english and their mothertounge,you might want things translated from english to that other language, first things you want translated is usually, the word 'love' and a obscenities.
you didnt want to know this, but i have to tell .. cos its funny to me ^_^
'Puki' (pronounced POO-key) in Malay is, cunt.
its usage as an obscenity is usually 'kepala puki' (altho 'Puki' itself is acceptable as a general obscenity.)
'kepala' is head ... 'puki' is cunt .. cunt head. something like dickhead. its very very crude to say this.
the street slang is 'pla-puki' (plapuki, kaplapuki whatever floats your boat, just say the two words as one word fast)
its just a short form of the above.
when used as 'plapuki' it turns into a general obscenity like 'fuck' ...
EG: You dropped a hammer on your toes .. you go "PLAPUKI!" (hammer smashes your toes ... you go "Fuck!!")
'Kepala puki' on the other hand is usually aimed at a person.
EG: "Kepala Puki kau ! itu aku punya !" (You cunthead ! thats mine !)
but if you're trying to say "You fucking cunthead!" , You cannot go "kepala puki plapuki kau !" it just doesnt make much sense... sounds like you're stumbling over your words. you can if you want to ... just sounds weird, at least where i come from.
K thats it from this side of the world, this post has been 'VERY USEFULL INDEED' ! LOL !
Posted by: smith on Apr 20, 2005 12:45pm
pealse I want to play to these game because is very funny
Posted by: luis pelayo on Apr 21, 2005 5:35am
way to light needs to be darker
Posted by: m on Apr 24, 2005 5:15pm
Good game, very addictive. I read about it in the Edmonton Journal today!
Posted by: Martin on Apr 27, 2005 10:20am URL: http://www.exeem.ca
cool game!, pretty adictive, i have a doubt, what means the "##fps"
Posted by: RoQ on Apr 27, 2005 6:20pm
Is it called puki because it makes you pukey? Because it gave me motion sickness, otherwise its really addictive.
Posted by: Aisa on Apr 28, 2005 8:53pm
Very addictive game certainly - background for the game window should be darker. My, "older" eyes get a little freaked by the lack on contrast.
Also, seems OSX Tiger (10.4) has issues with Flash - I lost keyboard control in the game, though mouse functions fine.
Thanks for the great time killer!!
Posted by: Fadmin on Apr 29, 2005 1:20pm
I love the gameplay! But some more contrast would be nice.
Posted by: zoesdare on Apr 29, 2005 6:39pm URL: http://zoesdare.blogspot.com
Would Like Some Better Feedback on when an item has been picked up
Posted by: Stephen Jacobs on May 7, 2005 1:22am
Very cool - fun game!
Posted by: Bob on May 16, 2005 3:04am URL: http://www.alephnaught.com
very nice game ...very fluent animaition ....has a very profesinal feel to it
Posted by: swamps on May 23, 2005 9:53am
Great game. Especially fun for passing time while you're on hold waiting for tech support. Thank you for going to the trouble to create this for the rest of us.
Posted by: JimBob on May 23, 2005 1:31pm
Nice obfuscation on the highscore submission :) ... very clever
[EDITED BY GS: Someone learned how to use a decompiler. Naughty. Can't leave all the secrets here in the comments though, can I? ;) ]
Posted by: dave on May 23, 2005 5:34pm
Most excellent.......
Posted by: surfdawg on May 26, 2005 7:56pm
Yep! Invert mouse option, and arrow keys please for us lefties...THEN I'll go for level 3. Cool job.
Posted by: Beado on May 27, 2005 9:49pm URL: http://www.beado.com
Hi,
Nice game...but It will be a GooD iDea to disable the "zoom"... it is toooooo easy to play ;-)
(zoom means the parametre from the "right click" menu).
Posted by: Yome on May 30, 2005 9:09am URL: http://none
great game, i love it
Posted by: Moe on Jun 2, 2005 6:09pm
very cool game
Posted by: avasilcai daniel on Jun 3, 2005 7:34pm URL: http://www.tutorialfree.com
awesome game. looks cool, plays well.. and yes, theyre are cute.. and evil..
Posted by: dboi on Jun 9, 2005 9:48pm
Puki is a very well executed game. However, I do note that on occasion it will not play on various computers
Posted by: Mike on Jun 12, 2005 12:19pm URL: http://none
Loved the game.
Posted by: Mrs. Holt on Jun 12, 2005 10:56pm
I have a complaint about the ruthless admin who not only won't let me have 1st place but can't even find it in his heart to let me keep 3rd. :P jk gg's
The serendipity bubbles make the game new everytime. Although the ! bubbles are kind of a pointless threat, unless you happen to be a crouch freak or legally blind. What about points for shooting them or picking them up (taking damage + points)?
Posted by: ath on Jun 15, 2005 2:45pm
This game is the most addictive game Ive ever played. More than 5 hours wasted at home. Keep it up.
Posted by: Expendable on Jun 16, 2005 10:31am
Yes, Mr. Admin I'll admit, your tricky name change thing had me fooled for a minute until I noticed that instead of 5 mil even, you were now exactly 1 point over mine. Anyways, thanks, it gave me the inspiration/pissed me off enough to beat my old score :)
Posted by: ath on Jun 16, 2005 2:37pm
I am unable to play. When I click the "begin game" button, nothing happens. It allows me to click all the buttons, it's just the game play button that is giving me trouble. Looks like a great game though!
Posted by: LeAnn on Jun 16, 2005 3:52pm
Make the P key pause. :)
Posted by: Bob on Jun 17, 2005 10:09am
Great game, the use of Flash for three dimensions is nice, and is gunna make Maya jealous!
I'm quite happy with the keys configeration and lack of pause- I used to play many a Sinclair Zx Spectrum game with no pause and tricky keys, and it's all part of the game. All part of the game. It was like Super Mario Bros 3 on the Nes, with no Save option- all part of the game.
oh, and the game looks better in OldSkool, i think.
keep it up, and bring on the sequel. (even if you just change some colours of somthing!)
N.
Posted by: Nick on Jun 22, 2005 5:01pm URL: http://nicholasmoore.co.uk
Beautiful game except for two things. You need to be able to pause, and you need to be able to turn off the sound. I personally listen to music whenever I'm on the computer and I don't appretiate when games don't allow the sound to be turned off, sound isn't important to this game. And you must be able to stop somehow for a minute, a pause feature.
Other than those two things, I think it's a beautiful game. Great use of the 3D effects, and good gameplay. wonderful controls as well.
Posted by: ExcessiveGamer on Jun 26, 2005 7:37am
awsome game - i plyed it on a friend's pc (windows xp) and got into some bonus round
my problem is that it wont work for my own ibook (mac os x (still jaguar), firefox as a browser)
im not sure if that is information enough, also if i maybe overread some solution already if anybody else had this problem
Posted by: maike on Jul 1, 2005 9:05am
Maike:
The game was developed on Mac OS (pre-tiger) -- I suspect it is your flash plugin.
Posted by: Lanny on Jul 1, 2005 11:33am URL: http://www.gskinner.com
I find the game amusing. Great job! I finally have another preoccupation. :D
Pretty much everything that I was about to say had already been said, though I did not find the aswd keys as well as the shift and spacebars awkward. It was even convenient and strategically placed for my needs, but that's just because I'm right handed. I worry about the left-handed people, though.
The other thing that I was going to bring up was the game's name. What smith (on April 20th) told everyone about the Malay meaning of the name is true. I speak Filipino (and some words in the Filipino language came from Malay) so I was taken aback when I heard about it. I just find this funny.
Posted by: katre on Jul 21, 2005 10:50pm
The game is great. The graphics on the other hand - need to be a bit darker. I can barely see it without getting my face a few inches from my monitor. And it's not my monitor or my settings - everything else except the game looks normal and is perfectly visible.
For reference: I'm on a Toshiba Satellite, Win XP and Firefox.
Posted by: snapless on Jul 24, 2005 1:50am
Please add support for arrow keys. The letter keys don't work for lefties.
Posted by: diver90 on Jul 26, 2005 11:18am
Very good game. I can't believe you actually made a 3d engine for a flash game! There are a few things that you should change. I look forward to playing the final version.
1.Different Enemies. It would be great to have a variety of different enemies and obstacles. And instead of having them attack you and dissapear, they should be able to continually attack you.
2.Variety of weapons. The double blue laser weapon is too default. You should have a variety of laser cannons, gauss rifles, rocket launchers, flame throwers, etc. Make each weapon have ammo too. (the default gun lasers, has unlimited ammo but can overheat.)
3.You should make it so we can move around levels. I know that would be hard to do, but it would be great if that was in the game.
4.Having to press shift everytime to pick up a power up is hurting my pinky :(.
Great game, I hope these changes get made into it.
Posted by: Punt on Jul 28, 2005 7:26pm
To me, the default weapon fires too few times before overheating when using rapid fire. Maybe you could increase the number of shots before it overheats?
I also agree with Punt on adding more weapons.
As for the powerups, I would suggest that you make it so powerups can also be acuired by shooting them.
Other than those things, this is an excellent game!!!
Posted by: Neo on Aug 14, 2005 5:59pm URL: http://N/A
great game ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ most addictive, bueno soy chilena y el juego me encanto, es excelente¡¡¡ quiero mas.
Posted by: punina on Aug 15, 2005 8:54am
hey snapless, why dont you just enter oldskool at the start menu, it makes the gamepley alot easier for us with bad eyes
Posted by: alexg on Aug 18, 2005 4:56am
First, let me tell you this is an excellent game. Great concept, clean and simple.
I think, that it would be more fun if you make the difficult level progress more slowly. That's all... Great Job!
Posted by: OblivionXYZ on Aug 19, 2005 1:16pm URL: http://oblivionxyz.deviantart.com
Great game, but the keys are hard to use. Can I suggest that as well as your normal a/d/s/w/shift/space arrangement, use the arrow keys, enter for shield, shift for crouch? I'm left-handed, so these keys would suit me perfectly.
Thx!
Posted by: Shez on Aug 19, 2005 11:30pm
3D flash? Genius, however I do agree with the controls being slightly awkward. Mabye arrow keys & shift/control/return for duck/shield?
Also I find that tracking while ducking goes out the window (literally).
Posted by: mikecheque on Aug 20, 2005 9:40am
great game !
indeed the first flash-shooter, i really like.
i am still dreaming of a minimalized flash-3d engine for developing online-shooters..
and it looks like you were quite close.
congratulations!
Posted by: orjo on Aug 20, 2005 9:58am URL: http://www.orjo.net
Excellent Game
Hightly Addictive
Posted by: Alan on Aug 21, 2005 3:50pm
Great game play, now you need to add better colours. Add a room at the end of each stage with a glorified monster in it. Weapon pick up options and changability via the right mouse button or jog wheel. Then stick it in the shops for a lot of monies;)).
PS. You really need to port this to Java for phones and PDAs, seriously!!!!
Posted by: Stig on Aug 21, 2005 3:53pm URL: http://www.bigstig.freeuk.com/
I love this game, addictively easy to play. It's on my favourites I can tell you that.
Posted by: Keith on Aug 22, 2005 3:44pm
Lovin this game, gr8 to pass the time.
I think tose Puki out to be burnt!
Idea: Include Flamethowrer!
Posted by: kikin ur keister on Aug 23, 2005 3:29am
Idea: Sniper Rifle to get those long range Pukis!
Posted by: kikin ur keister on Aug 23, 2005 3:31am
I'm pleased that the map changes from time to time! Good for getting at those hackers makin guides + cheats!
Posted by: kikin ur keister on Aug 23, 2005 3:40am
Great Game, well worth ago, nice little desktop game for those quiet times at work, and fairly addictive also.
Posted by: Mike Stevenson on Aug 23, 2005 9:40am
I want to play but the controls, ADWS, spacebar,mouse is that all of them. I can't concentrate on the game because I'm looking for which key, spacebar and mouse I'm going to use. I'm a novice at games but I still like to give it a try. I can't comment on the actual game because I never lasted very long.
Looks cool though...
Dora
Posted by: 1 Dora on Aug 24, 2005 9:15pm
excellent game. One day I will get off level 2
Posted by: Elphinstone Dalrymple on Aug 25, 2005 1:53am
The game is great and quite addictive I have to admit. I can get up to level 9 and I very proud for that (I don't know how much time I have spent).
So far my I have only one comment; In level 9 and also in the bonus level before, that when a ufo puki is displayed along with 4 pukis the framerate decreases and thats why I am getting killed!
Well done
Panayiotis
Posted by: panayiotis on Aug 27, 2005 9:17pm
***** THIS IS A 5 ST@R GAME. ITS COOL! HE'S SO CUTE I JUST WANNA WRAP HIM UP AND TAKE HIM HOME, BUT INSTEAD I HAVE TO SHOOT HIM AND MAKE HIM DIE. CONGRATS ON THE EXCELLENT GAME ******
Posted by: Kelda on Aug 28, 2005 1:55pm
Just great
I can't believe you actually made a 3D engine for flash, it's great... and the game itself is awesome!
Congratulations! keep up the good job
Posted by: jessie on Aug 28, 2005 2:39pm
Very nice game..I play it often; couple of questions/comments:
1) Some dead pukis sprout a flower once killed - are these peaceniks that give love rather than hate?
2) Not clear what all the bonus spheres on the sides represent (some are easy to understand, like health, speed, time, etc.) some others are not. Comprehensive glossary would be nice
that's it..keep up the good work!
S
Posted by: Samadhi on Aug 30, 2005 2:26pm
Hey nice game! I agree with the more weapons comments and maybe you can make it so that you can get the spheres by shooting at them. :)
Posted by: trace on Sep 1, 2005 5:04am
I would like to see the capability to reverse the up/down control of the mouse. It's the reverse of what I'm used to, which makes the came almost impossible to play. Other than that, very nice.
Posted by: Coolwhip on Sep 22, 2005 10:05pm
good game, but buttons used are awkward for us lefties.
Posted by: ian on Sep 24, 2005 3:58pm
Don't know why I didn't type Old Skool sooner. But I think I like the other way better. Still neat idea. Great game, thanx.
Michele
Posted by: Michele on Oct 2, 2005 7:26pm
Whew! It took weeks, but finally made it to the end of Level 9. Great game! I love that the easy overheating of the lasers forces subtler gameplay than just "shoot! shoot! shoot!", and I love that changing strategy is necessary across levels. Each level has its own flavor, which keeps interest high. Level 8 (Marathon) is my favorite so far -- I don't often get to the end of it, but it's a blast trying. I doubt I'm unique in needing to exploit pickups in level 8, and it's fun too that they change across runs.
It would be nice to have a way to pause the game, to deal with irritations like phone calls and bosses without starting over (level 1 has gotten mighty boring by now ;-)).
Posted by: Tim on Oct 3, 2005 8:02pm
Nice game ! I love it !
Posted by: Jackson pheh on Oct 13, 2005 5:48am
Pretty good game, but the lack of contrast makes it really difficult (feature? more like frustration). Would be nice to play fullscreen.
Otherwise, excellent work.
-Zach
Posted by: Zach on Oct 21, 2005 12:59am
Hey Grant, I love the game. Nice work. It's actually quite soothing to play. And the sound effect are perfect.
Posted by: Adrian Parr on Oct 21, 2005 3:38am URL: http://www.cimex.com
crouch and space dont work.
Posted by: f on Nov 2, 2005 6:36pm
Wow, this is the best damn Flash game I have ever played. It's fun, addictive and impossibly small. It's awesome!
Posted by: Sabretooth on Nov 15, 2005 8:14am
Very Addictive game!
Posted by: Ener on Dec 5, 2005 9:18pm
Awesome game. Definitely my favorite flash game. Since I am right handed, the controls layout is just right. The only changes I can suggest are that;
1) The amount of shots before overheating be increased slightly, to help in those cases where you have numerous Puki's coming at you at once, and;
2) While kewl, the revolving animation around the "crosshairs" if you will is a bit distracting and obscures targets, I'd suggest a sightly modified triangle version. Say you make the triangle a bit larger, and it encompasses a dot as the exact aiming point.
Overall, spectacular work, I hope to see a full version I can play offline with more levels and lots of extra surprises.
Posted by: Justin on Dec 7, 2005 12:49am URL: http://www.myspace.com/justinstruble
Nice concept the colour scheam is still too faint, I doubt a little more contrast would soil the plastic effect you wish to achieve.
The controls are a real problem, would be nice if they could be user defined to allow some experimentation. As they are, the game play was too fustrating to play for any further objective testing, so I have no further comment at this time.
Posted by: Xeno on Dec 7, 2005 1:06pm
Hey, I wouldn't be posting if I didn't enjoy the game - good work.
However, it is missing two simple things...... a pause button and a restart/reset button.
The crouch button may not work for everyone, for some it may be easier if the crouch button was the 'x' key or the 's' key (if moving the slow down option to the 'x' key.
I think players should have the option.
That's all for now.
Good Luck!
I hope to see the results soon.
Posted by: NN_nitro on Dec 7, 2005 2:37pm
Hey,
for some reason, when I shoot the pukis in the game, nothing happens to them, even when I hit them. Also, in firefox, the game doesn't even show up (the webpage is blank). thanks!
Posted by: Zach Hoffman on Dec 8, 2005 10:20am URL: http://www.digitalzhoffman.com
Excellent. One thing though, if you go to "game play", read "interface". There's a typo: "leftt".
Posted by: Ritch on Dec 19, 2005 10:24am URL: http://13370r.net
this game rocks my socks
Posted by: vidtor alvarado on Dec 20, 2005 10:37am URL: http://www.myspace.com/chakachakamakalaka
My friend, this game is tremendous ! I only wish I could do as well. A+++
Posted by: Mike on Dec 21, 2005 7:59pm
i got to second stage at last, it is a bit difficult you don't know what to shoot and what not to
Posted by: victor on Dec 31, 2005 2:08pm
[victor]
> you don't know what to shoot and what not to
Shoot the Pukis; starting on level 2 shoot the red beacons at the tops of doors; and starting on level 5 shoot UFOs (it takes five hits to kill a UFO). Don't shoot anything else. In particular, it doesn't do you any good to shoot the little spheres hugging the walls at floor level. Those are pickups -- some help you if you pick one up, while others can hurt you. Pay attention to the symbols on the spheres to learn which is which.
I've been playing this game for a long time now (for some happy reason I never tire of it ;-)), and currently rank in the bottom half of the top 10 scorers. What I still don't understand is how the top few scores are possible! I can (sometimes, not always) get to the end of every level, kill almost all the Pukis while they're off the ground, kill almost all the UFOs, grab almost all the "dollar sign" and "extra time" pickups along the way, and I'm leaning on thw "w" key about 80% of the time. _Maybe_ I could get another 100,000 by doing everything I know to do perfectly, but the top scores are 800,000 away. They must have learned something I still haven't figured out.
Posted by: Tim on Jan 7, 2006 6:52pm
We're pretty sure that ath's scores are legit. He played like a madman for the first couple months. He might be playing on a slow computer or something though, so legit is a somewhat flexible term.
Another thing to keep in mind is that the closer the Puki is to you when you shoot it, the more points you get.
For those who are wondering, I think we'll probably do a new version of the game in a few months, after the next version of Flash Player is released. That way we can do some really killer things with it.
Posted by: Grant on Jan 7, 2006 7:38pm URL: http://www.gskinner.com/
this game just rules. controls are great for me. I do have a request though. I suck really really bad and will likely play this game for weeks and I will never ever ever get on the high score board. suck or not, I'd like to compare my scores to my scores. Any way a local high score might be considered for your next version?
congrats on a great game and thanks for the work/share.
Posted by: will on Jan 12, 2006 11:47pm URL: http://luktown.org
it wisnae very good and i died 2 quick. also make more areas instead of the 1 corridor
Posted by: mr x on Jan 18, 2006 12:07pm URL: http://fghnhyusdtyi
one thing is that having to use shift to pick up an item is *INCONVENIENT* and distracting. why aren't they picked up automatically?
Posted by: makc on Jan 25, 2006 9:19am
quite cool, enjoyed it, look forward to more ideas in this genre
Posted by: quikbot on Jan 26, 2006 11:34pm URL: http://botlove.com
I like the game a lot, but I must say that the keyboard controls are not very practical. At least not to me. Were they designed for a querty keyboard. Perhaps it would be nice if you could allow users to define the keys they want to use.
Posted by: Daily dog on Jan 30, 2006 7:47am URL: http://www.dailydog.be
And a pause button would be very very handy too.
Posted by: Lies on Feb 3, 2006 3:18am URL: http://www.dailydog.be
the puki on lvl 4 where like invinable i shot one in the head bout 9 times and i counted as a foot shot *but over all the game was freaking alsome*
Posted by: kyle on Feb 4, 2006 10:15am
For those who haven't given up:
Press "w" most of the time. Don't dodge any puki's, ever. Let them get right in front of your face before you shoot, then the game turns into more about timing than aim (except for the beacons which almost become automatic twitch). Don't worry about the UFO's to the point that you miss shooting a puki, as UFO's aren't worth very many points. Stay on the left when UFO's are out, they are less likely to hit you then if you are on the right. Get all "?" bubbles as they could be points or time. Leaning on "w" during the third bonus round can skyrocket your score, try to have at least 35 seconds left, then take a peek at your time bonus. General advice is to play all or nothing, you probably won't beat the best score ever without this mindset.
My system is a 2.8 P4, guess it's not state of the art but it is less than a year old.
Still waiting patiently for Centauri...
Posted by: ath on Feb 12, 2006 4:14pm
I have a problem with the game. When I hold down shift and press the left mouse button for fire i get a "blank screen". The game is still running. I can me getting hit by the evil minions.
My Machine is a Mac 10.4.5, the browser is Firefox 1.5.0.1 and Flash is version 8 revision 22.
Otherwise a GREAT game!!
Posted by: Memborg on Feb 27, 2006 1:22pm
CHEAT!::
sweet game man. i didn't read all these posts, so somebody else may have said this, but one bug/cheat is that the flash player allows you to zoom in on the right click menu! it makes it easier, at least on the early levels.
Posted by: A-dizzle on Feb 27, 2006 10:39pm URL: http://kfjkl@dfj.com
I´m from Colima, Mexico, and I wanna know how can get full screen.
Posted by: Sergio on Mar 2, 2006 9:36pm
Great game. It's like crack. I can't stop playing it.
Posted by: Jaime on Mar 6, 2006 9:39am
Really liked your game. Thought the clean 3D effects work really well. Good luck with whatever you do next. On the key comments - Why not use the arrow keys as everyone tries them first with the exception of older people who remember Spectrums etc. No issue with having both sets available anyway. How old do I feel.
Posted by: Mike Hawkyard on Mar 8, 2006 2:33am URL: http://mike.4t2.co.uk
Is this a game a game? If so,please let me play.
Posted by: Christian George on Mar 15, 2006 1:29pm
Great game, loving it! However, the flowers can't be collected (or if they can, it's not adding them into my score until after I complete the level maybe?). Thanks much!
Posted by: gbfluteman on Mar 18, 2006 11:25am
Hi! It's a great game. Had Wonderful time and fun. By the way, why do you choose the Name "Puki". It's actually, my name. Just curious!! Anyway, nice to see my name on the net and people love it playing.
Thanks man!!!
Puki
Posted by: Puki on Mar 21, 2006 3:05am
That game is alsome whoever made it is a master if you had any other games coming out soon please tell me aboutthem and what website it will be on. THAT GAME IS ADITIVE! I COULD GOT OFF! IT'S AMAZING!
Posted by: Matthew on Apr 3, 2006 12:36pm
Firefox imcompatability.
Fun game though.
Posted by: Jack on Apr 4, 2006 1:39pm URL: http://www.sickoflies.com
What a great game. I can see I am going to spend hours of wasted time here!!!
Posted by: Chris on Apr 20, 2006 9:04am
The game was pretty fun. I thought it was kinda easy to kill the little pukkis but I died cuz I didn't know what to do about the force fields.
Posted by: a-b on Apr 28, 2006 10:01pm
Hi. A friend of mine has just sent me an e-mail where he shows himself outraged by the slaughter of the so-called "babies" in your game. When I read it, I thought it was a sick game where people were supposed to shoot at little cute human babies. So I went to see the game, and I find out they're just some malevolent creature you (or anyonde else) invented.
Well, I'd like to ask you what the name "Puki" means (if it means something), and what could you say about that accusation -- which I consider nonsense -- that your game is a sick exercise of killing cute little human babies, or even inspired by that idea.
Thanks in advance!
Alex
Rio de Janeiro, Brazil
Posted by: Alexandre Feitosa on May 4, 2006 1:26am
It's BRILLIANT. I can't believe certain people knocking it. If they can do better.........
Well done, and look forward to a bigger better version!!
Posted by: James on May 24, 2006 6:05am
Alexandre, I think your friend is a little sheltered and needs an outlet for his rage, which should be an easy thing to come by in your country at the moment.
Posted by: matty on Jun 4, 2006 7:10pm
This game is truly fantastic. It's simple, addictive and a great way to fill up free time. I was a little confused with the controls at first, but soon got used to them.
Having adorable enemies is great.
Well done!
Posted by: Mwezzi on Jun 9, 2006 4:38pm URL: http://notesinthemargin.blogspot.com/
Wow.
I can't begin to describe how great this game is. And amazing that there's finally a first person shooter flash (and its decent). Just a bit of feedback (I could never have made a game this good):
The controls are a little awkward. Perhaps at the title screen, add a section titled Legend. Includes Controls (I didn't actually know the controls until...about 2 days after I started playing) and what the different power-ups do. I like the hints at each level. And the bonus levels too.
This is such an awesome game...I love it. The movement is smooth (yourself and the enemies) and items and powerups are great. Thanks for an awesome game, A+, 98%!
Posted by: Cocoa on Jul 6, 2006 7:36am
Excellently made game. I couldn't tear myself away (until I died, of course). The only problem I had was that I didn't know I had to move to the left or right to pick up the power-ups, and I couldn't figure out why I wasn't getting them.
Posted by: ryanh119 on Jul 6, 2006 8:06am
I have a question to ask about the game: what are all the various powerups? I know what some of the symbols mean, such and the red cross for health, the clock for extra time and the dollar sign for points, but what about the one with the little blue lines that slope towards each other? Or the exclamation mark? And help would be greatly appreciated...
Posted by: Mwezzi on Jul 9, 2006 6:21am URL: http://notesinthemargin.blogspot.com
Could you make a toggle for dvorak keyboard layout?
Posted by: landor on Jul 26, 2006 1:34am
Super,j'aurai préférai qu'on ai le choix de se déplacer avec les fléches pour le reste c'est trés bon
Posted by: DRISS on Aug 12, 2006 6:19am
The best flash game i've played.. Only problems for me are the controls, since i'm left-handed, and that the word Puki is a common vulgar term over here in the Philippines :)
Posted by: Pep on Aug 13, 2006 6:06am
very nice. maybe some turns, like in the hallway could be added.
Posted by: plounted on Aug 13, 2006 10:15am
This game is really really addictive...but it desperatly needs a pause button...god..its ridiculous how many times ive had to restart the game because i had to deal with something...but all in all..amazing game!! more power to ya!! :D
Posted by: Saad on Aug 25, 2006 2:33am
This is an interesting game and I am intrigued with the fact its on flash. As a game developer I'm really interested in having easily accessible games available to large numbers of people and this does well in both regards. Quick suggestions and if I'm mistaken or you're working on it, please disregard. I suggest weapon upgrades as you reach certain score tiers, also lives would be nice and prolong the game if you so desired. These will help pull in players less concerned with scores than gameplay. Level differences can be accomplished with specific details here and there, such as a window or a door with a different style. I only make these suggestions because it seems like a game you should continue to develop. Good luck and keep working on it. Very fun to play.
Posted by: Alicia on Aug 26, 2006 6:28pm
Seems like a well designed flash game to me. I loved it!
Posted by: Robert on Sep 2, 2006 6:21pm
Love the game.
I'm on a ibookG4/Firefox 1.5.0.6
When I crouch (shift) and try to fire two or three times repeatedly, the game continues but the screen goes blank.
Posted by: Zeke on Sep 15, 2006 8:05am
goodgame u need a pause button though!
Posted by: Enzo on Sep 19, 2006 7:06am
Damn great game!
Shame on you Quake!
I would ask you for a different color sheme though.
Cheers.
Posted by: iker on Sep 20, 2006 5:07am
does not work in opera
fun in ie though
Posted by: yossi on Sep 22, 2006 12:50am
it's great!get more sound effects and enemyes like puki,then it will be famous!!!
Posted by: andy on Oct 7, 2006 6:33pm
really great 3d effects, could be a very nice game on a smart phone, why don't develop something similar for small phones screen, it will be a success i think.
Posted by: Avasilcai Daniel on Dec 28, 2006 8:17am URL: http://www.avasilcaidaniel.com
i just wrote an article about away3d on my blog
http://www.lorenzgames.com/blog/Away3D_-_The_future_of_3D_Flash_Games
let me know if you like it :)
Posted by: LorenzGames on May 20, 2008 8:38pm URL: http://www.lorenzgames.com
the concept is really great good job.
Posted by: flash game on May 12, 2011 6:09am URL: http://www.uoogames.com